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5e class creator
5e class creator











  1. 5e class creator generator#
  2. 5e class creator zip#

I would like to get to the point where I can chuck potions at my teammates (as a Rogue, Strength is my dump stat so you may want to change that for yourself), but in lieu of that, I would be fine with stealthily giving potions to my team, (ie slipping experiments into the barbarian's ale) throwing around Acid, Grease, and Alchemist's Fire, and mixing potions and salves when a Wizard would be preparing his spells. We haven't started this campaign yet, but going to try some different dispersal methods in-game. The only stipulation is that I have to pass a skill check in order to concoct what I want to, and 3 skill checks to be able to write it down and make it whenever. My argument ended up being so convincing (and he likes me keeping a secret from the other players) that he is allowing me to carry around a wizard-like "spellbook" in which I can record the recipes of my experiments. What's to stop an someone with an Alchemy and Herbology proficiency (basically an Apothecary) whipping up a potion whether before or during the battle? If you request a certain kind of drink from someone with Brewer's Supplies, then presumably he can whip it up in a jiffy. Say a Bard lost/broke his flute, BAM you have a new one. He said a lot of what I wanted to do was Homebrew, but I reminded him that if you take the Woodcarver's proficiency, you can whittle whatever you like out of wood. I cleared this character beforehand with my DM (and it was NOT easy). Versatility may differ depending on your DM. I boosted Stealth and Slight of Hand myself to be able to reverse-pickpocket potions to my teammates as a bonus action. Make sure you can boost your Medicine, Nature, and Arcana, and maybe History skills for preparing/learning potion recipes and Alchemy tricks.

5e class creator

Using the variant background rules you can take both Alchemy and Herbalism (for making healing potions and real-world type drugs/medicines using plants).Īt first I wanted to pick High Elf for the extra cantrip, but now I'm considering Half-Elf for the skill buffs. Along with casting spells, I was planning on getting around the Alchemist Class by just taking Alchemy kits as my skill proficiency.

5e class creator zip#

My plan is to be fast enough to zip around the battlefield in-combat, buffing my party, while being able to dodge any enemies who try to target the frail Wizard. My character is a Rogue Arcane Trickster who is pretending to be a elderly human Wizard. The campaign I'm building for is starting us all off at level 3 with no multiclassing. I'm trying the same thing myself but I wanted to try to stay away from the Alchemist Artificer because I wanted more versatility than that offered, and I felt that would be too limiting anyway. But your playgroup shouldn't feel constrained to the by-the-book description of those mechanics if there's another way to describe them that works better for the story you all want to tell. That is, look for "close-enough" functionality, and use those mechanics. Take the class/subclass/background that fits the function you want for a character, and then tell your character's unique story. I encourage players to reskin classes/subclasses/backgrounds liberally. Basically, use all the rules of a Cleric, so you have a "standard" balanced class, but give new names to everything that fit the flavor you're looking for.įor support for the idea of reskinning things, I present a quote from Jeremy Crawford, lead designer of D&D, who had this to say on Twitter: Maybe "preparing spells" is actually "preparing salves" or "preparing ingredients" or the like. Your "holy symbol" is really "potion-making tools". Even if the book says you're casting Healing Word, you can describe and flavor it as quickly brewing a potion and throwing it to your ally.

5e class creator

5e class creator generator#

Stuff/D&D 5e Random Character Generator 5.0.xlsxĪlso note, I put tiefling/dragonborn at the bottom of the chart in case Gms want to remove them from the random rolls.I'll prob move drow there too.If you just want a PHB class that can do "magic" things at a distance such as healing people, you want to be a Cleric.

5e class creator

If you got a warlock with a 10 charisma, I can only imagine what the other rolls were! Theoretically, it is possible using the 4d6-d to roll all 3's prior to racial bonus. It does not min-max the spellcaster's "primary" ability for diversity's sake. The program randomly picks the top two and randomly assigns them to these. So for example: Warlock has Wis and Cha listed as highest.

5e class creator

The spread for highest is distributed equally (and randomly) amongst the top two.













5e class creator